Creating 'Chasing Sunrise'
March 25, 2025
This game is published! You can check it out here.
This is the third of three interactive fiction stories; they’re standalones and available on my itch.io page.
What's the game about?
This horror-comedy is based on "Get out" + "Squid Game" + AI hype. I’m also inspired by the frailty of human connections in our rapidly changing world; eg. some of us engage more with chatbots than with other people.
You as the player can choose between truth-finding or the status-quo. There's a price to pay either way :)
What is my game dev process?
I've refined this process thrice over the three stories:
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Hammer out ideas on paper:
- The page count helps me gauge how fleshed-out an idea is
- Ideally the idea is fleshed-out and I'm still passionate enough to make it
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Type out idea in Google docs
- Type out a blurb + character + settings, and the plot + story
- Ensure all branches/endings are sensible. If there's only one ending then this is a regular story/comic
- Check the story for length: ideally the story is not too long AND long enough to be worthwhile
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Add the story to Twine, an open-source tool that publishes to HTML
- I use the Harlowe story format due to its minimal UI
- I reuse CSS from previous projects for styling
- At this point I get my husband to play-test it for feedback

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Draw and add illustrations
- The good news is I draw fast, since drawing is my oldest hobby
- The bad news is I need to psych myself up to draw, since I only draw occasionally now. I also plan the shots in the picture above
- After adding the images I get my hubby to play-test the story again. He may suggest adding/changing images, and which sounds to add
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Add sounds
- I make a list of sounds and search for them on Pixabay
- I save the attribution for the sounds used and add them to the credits page
- After adding sounds I get my husband to play-test again before publishing the game on itch.io. I usually submit the game to a few game jams to get more feedback
A note on my drawing process

- I draw on looseleaf paper to trace previous pages. The pages might be printed on one side, since I’m a reuse-reduce-recycle person
- I draw by hand using a pencil and Sharpie; the pencil is removed digitally and the Sharpie pen really smells
- I use black and white because it’s graphic and simple. I’m a minimalist at heart and took art lessons in China, where we emulated the old masters using black and white watercolors. Now I use a Sharpie, but the same principle applies
Fun fact
The most time-intensive part is NOT drawing or ideation, but the word-smithing eg. editing the story to minimize word count while maximizing emotional impact. The longer the story the longer the editing.
You can check out 'Chasing Sunrise' here.